Role
UX/UI Designer — owned research, the itinerary flow, high-fidelity UI, and the motion and micro-interaction spec.
UX/UI Design · 2023
Client — Wander
Designed the end-to-end UI for a trip-planning app — turning a cluttered itinerary builder into a calm, map-first interface people actually finish planning in.

UX/UI Designer — owned research, the itinerary flow, high-fidelity UI, and the motion and micro-interaction spec.
Ran diary studies with frequent travellers, restructured the itinerary model, then designed and prototyped a map-first builder with animated day-by-day transitions tested across five devices.
Trip-completion rate in the beta rose sharply and the app's store rating climbed nearly a full point as reviewers singled out the new, uncluttered interface.
I take on a small number of UX/UI projects at a time. Let’s see if it’s a fit.